Back to SeanKReynolds.com home : Back to RPG Files : Back to Characters
Mystic Von: Male human Wiz3/Clr2; CR 5; Medium-size
humanoid (Human); HD 3d4, 2d8; hp 16; Init +5; Spd 30 ft.; AC 11 (touch
11, flat-footed 10); Atk +2 melee (1d6-1, quarterstaff) or +1 melee (1d4-1,
masterwork dagger); SA rebuke undead 4/day; AL LE; SV Fort +4, Ref +2,
Will +8; Str 8, Dex 12, Con 10, Int 16, Wis 14, Cha 13.
Skills and Feats: Alchemy +9, Concentration
+8, Diplomacy +9, Heal +5, Knowledge (arcana) +9, Knowledge (local) +5,
Knowledge (religion) +6, Spellcraft +9; Brew Potion, Improved Initiative,
Scribe Scroll, Skill Focus (Diplomacy)
Cleric Spells Prepared: (4/4; base DC=12
+ spell level): 0--cure minor wounds, detect poison, mending,
purify food and drink; 1st--command, cure light wounds,
inflict light wounds*, sanctuary.
*Domain spell. Deity: Bane. Domains: Destruction
(smite 1/day), Law (cast law spells at +1 caster level), 0(0.
Wizard Spells Prepared: (4/3/2; base DC =
13 + spell level): 0--daze, detect poison, light,
mage hand; 1st--endure elements, sleep, unseen
servant; 2nd--invisibility, misdirection.
Spellbook: 0--arcane mark, dancing lights, daze,
detect magic, detect poison, disrupt undead, flare, ghost sound, light,
mage hand, mending, open/close, prestidigitation, ray of frost, read magic,
resistance; 1stÛcharm person, color spray, endure elements, mage armor,
message, sleep, unseen servant; 2nd--invisibility, misdirection.
Gear: masterwork dagger , ring of
warmth, potion of cure light wounds (2), potion of purify
food & drink, potion of endure elements (cold), flask of
acid, antitoxin (2), smokesticks (3), tindertwigs (2), scroll of detect
magic, scroll of read magic, amber amulet of vermin (giant
bee) [Magic of Faerûn], potion of fly, dust
of tracelessness, everburning torch, 110 gp.
Background: Von (not his real name) was born in
the city of Zhentil Keep and was discovered at an early age to have aptitude
for magic. A very personable fellow, he was recruited to be a spy for the
Zhentarim, and has worked in that capacity for many years. At some point
he realized it was in his best interest and the interest of the Zhentarim
for him to enter the church, which would make him more useful to the towns
he was trying to infiltrate. As he spends most of his time under cover,
he has had little time for exploration or research, so he hasnÌt gained
as many levels as other Zhentarim his age. His typical guise is as a Sembian
small alchemical and magic shop prioprietor, selling potions, alchemical
items, and local folk remedies out of a modest combination business and
home.
Personality: Von presents a pleasant façade,
and makes sure to remember the names of any repeat customers of his shop.
He is gracious and friendly, even with people who are rude or suspicious.
At his heart he believes in the Zhentarim and knows that when they come
to power across all Faerûn, he will be rewarded for all of his hard
work and vigilance. He is a dangerous sort of evil person, for he is intelligent,
educated, and civilized, rather than depraved and callous, and so it is
hard for people to believe heÌs evil. He prefers to remain perceived as
an unassuming minor wizard and cleric, and only takes risks to his guise
when ordered to do so by the Zhentarim.
As written, Von lives in Icewind Dale. He professes
to be a cleric of Azuth, sent here on behalf of his church to study ice
magic. He sends monthly reports back to his superiors at Zhentil Keep.
Von also accepts donations to the church of Umberlee, promising to send
them on to her temple in the closest large city (he actually keeps these
donations or sends them to a secret temple of Bane). Every day he casts
misdirection on himself, redirecting divination spells cast on him
to the chimney of his house, just in case any snoops try to get beyond
his cover identity.