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New Argonauts, Session 5: Hydras and the Road to Colchis


    With heroic effort, Arcturus and Thyrsos stood up on their own*. With the hydra distracted, Doxthenes healed Xanthos, who took a long drink of boar's brew and tightened his grip on his sword. The three warriors hacked at the hydra's necks long enough for Doxthenes to heal Zale and Arcturus, and after a quick round of boar's brew and some lucky hits (as well as a thundering smite by Xanthos and a careful application of torch-flame to the hydra's neck-stumps by Dox), they reduced the hydra to a headless corpse. With the immediate threat over, Doxthenes worked on his friends with thread and poultice, getting them into walkable shape.

     Given the results the Calydonian alchemists were able to work with the bones of the boars, Dox suggested taking parts from the hydras in the hopes of wrangling something out of the legendary creatures. The others agreed, and they did their best to skin the two beasts, and cut the heart out of each as well. When Dox was done tending wounds, they continued looking for a suitable tree, and after they found one and cut it down they dragged and floated it back to the New Argo.
    Once they repaired the ship, the Argonauts continued on their voyage. Each night that they beached the ship, Doxthenes carefully smoked the hydra hearts over the remains of their campfire (eventually reducing the two hearts to fig-sized pieces of tough jerky). Two weeks later they reached a coastal town in the land of Colchis**, a land at the extreme end of Hellenistic (Greek) influence. Though long ago under the sway of the Greek gods (King Aeetes, who bargained with Jason of the original Argonauts, was the son of the Greek god Helios), with the passing of the centuries they had adopted strange foreign customs and barely remembered the Greek gods. Phaedron suggested he and the sailors keep the New Argo ready to leave in case the people of Colchis turned against them, and the others went into town to learn what they could. The coastal town was a small place, and while the locals knew their king had a new Golden Fleece, they did not know why or what it would take to convince him to meet with foreigners or hand over the treasure. The heroes would have to travel inland to the capital. Dox convinced them to wait a day for a tanner to property treat their hydra skins, and Zale and Arcturus each took one of the finished hydra-leather cloaks.
    The trek to the capital took a few days. The Argonauts dealt with the stares and muttered comments of the locals, and made way to the palace, where they spoke to two palace guards watching over the main door. Zale blustered for a while at the guards and Thyrsos tried friendly words, and eventually one of the guards sent someone to fetch a noble. An hour later a thirtyish man came out to meet the heroes. He introduced himself as Hippolyon, a noble in king Goran's court and occassional diplomat. Zale and Thyrsos tried their usual tricks but Hippolyon would have none of it, unconvinced that his king would want to speak to some unwashed barbarians from the west, let alone hand over the Golden Fleece. Then Thyrsos used Aphrodite's charm and won over Hippolyon, who agreed to bring them into the palace, set them up in guest rooms, and arrange for the heroes to attend that night's dinner with the king, at which time they could plead their case. He spent some time answering their questions about Colchis, the king, and the Golden Fleece.
    Hippolyon explained that centuries ago their kingdom had another Golden Fleece. The fleece was the skin of a golden ram sent by the gods to whisk away Phrixus, the young prince of another land, from his stepmother, who wished him killed. The ram brought Phrixus to Colchis, where king Aeetes took him in. Aeetes presented his daughter Chalciope as a wife, and in gratitude Phrixus sacrificed the ram to Zeus and gave the Golden Fleece to the king, who hung it on a tree within a sacred garden. Years later the Greek hero Jason took the fleece with the help of the king's other daughter Medea. The current Golden Fleece is the result of a similar event; six months ago a flying ram brought Attis, a boy prince from another land, to Colchis. King Goran sacrificed the ram, adopted the boy, and hung the fleece on the same tree as the first one. Like all of his country's riches, the king was particularly fond of the fleece. After hearing this news, the Argonauts bathed and prepared themselves for the meal.
    At the feast, the Argonauts were seated at the far end of a pair of long tables. Other nobles of the court and their wives filled the other seats, with the king, queen Polynicia, young prince Attis, princess Meledria, and young princess Erigone. The king was an arrogant-looking man approaching his fiftieth year, his wife at least ten years his junior and still looking very beautiful, and Meledria a vision of the mother in her youth. The usual dinner conversation among royals took up much of the dinner, until finally Zale could hold it in no longer and demanded the Golden Fleece, for the oracle at Delphi had instructed them to bring it back. The king laughed and asked why he should award the fleece to a group of barbarians whose only claim to it is the word of some heathen oracle living in a hut somewhere (when the heroes corrected the king by telling him the oracle lived in a cave, it only reinforced his point). Zale then tried the "we're descended from the gods" tactic, which caused many nobles to roll their eyes; of course the barbarians claimed to be descended from their barbarian gods!

    Fortunately, king Goran was in good humor that evening, and with some nudging by Hippolyon (still under the effects of Thyrsos' magic) he promised the heroes the Golden Fleece if they completed three heroic tasks. The first task was to slay a group of meddlesome centaurs that had taken residence in the hills near a town on the northern border of Colchis. These four centaurs had a habit of raiding nearby farms, stealing food, wine, and women, and the locals were tired of it. If the Argonauts brought back the centaurs' heads, the king would tell them the second task. The heroes agreed, and Zale practically had to be restrained from leaving the table that very moment to pursue the centaurs. Fortunately the weeklong journey to the remote town convinced him he'd need a good rest that night. Hippolyon brought them a map to the town and the heroes made plans to leave in the morning.

    To be continued....

* Ok, so let me explain what happened here. I had expected them to deal with both boars in the same session, then proceed to Colchis in the next session (leading to the swamp encounter with the hydras), giving me the interval between game sessions to give them some downtime to level up their characters. However, the escaped boar threw a wrench into those plans, and the downtime occurred in-game (last session) and they didn't get a chance to level up. Thus, the hydras were too tough for them, and all of the PCs got knocked out. Before the start of this session, I had everyone level up to level 4 (as they were supposed to do earlier), and applied their new level's hit points to their current hit points (as would any hp gained from a Con increase or new feats such as Toughness). This meant that Thyrsos was at 0 hp and Arcturus was at 13 (a combination of a good hp roll, taking the Toughness feat, and applying his 4th-level ability score increase to Con). Rather than dealing with a goofy "you're unconscious and get rescued" scenario, or going back in time to redo the previous fight, I just allowed those two PCs to wake up and start taking actions.

** For reasons I won't go into here, the schedule of our game sessions accelerated at this point in the campaign, and I didn't have time to fully research this part of the world in this time period. Thus, people familiar with the historical lands in this area will notice some geographical errors. My apologies, and in the published version of this mini-campaign, those errors will be corrected.