Back to SeanKReynolds.com home : Back to RPG Files : Back to Feats
Regenerative Abscess [General]
You have a strange and disgusting gaping wound with unnatural healing powers.
Prerequisites: Con 13.
Benefit:
You have an abcess on a prominent place on your body, such as your neck,
shouler, or chest. The smell from the abcess is foul and shifts
reactions of creatures interacting with you one step in the negative
direction. When you select this feat, permanently sacrifice a number of
hit points up to your Constitution score.
As a free action once per round, you may draw upon
the healing powers of the tiny creatures living in the abcess, curing
up to 5 hit points as if you had been cured with a spell, although this
is a nonmagical, extraordinary ability that does not draw an attack of
opportunity. The total number of hit points you can cure in this
fashion is equal to twice the number of hit points you sacrificed when
you selected this feat. For example, if you had sacrificed 10 hit
points when you took this feat, you could cure yourself up to 20 hit
points per day with the abscess (in increments as large as 5 points).
Effects that remove disease cause this feat to be
suppressed for 1d6 days while the tiny parasites in the abcess recover
are repopulate (though this does not allow you to recover the original
hit points you sacrificed when you selected this feat). A remove disease, heal, or regenerate
spell specifically targeted at the abcess with your consent destroys the
parasites permanently, negating any benefit from this feat but
restoring the sacrificed hit points.
Special: You cannot select this feat if you are immune to disease.
You may select this feat multiple times. Its effects
stack. Each time you select the feat, sacrifice additional hit points
(up to your Constitution score), which are doubled and added to the
total amount of hit points the abcesses can cure in a day. Each time
you select the feat it increases the number of hit points the abcesses
can cure
So at the cost of lower hit points against sudden and big attacks, you have an overall larger pool of hit points to draw from. And you're gross.