Back to SeanKReynolds.com home
Here's a link to the mini I use for this monster.
|
Medium-size Plant
|
|
Greenpod maneaters are carnivorous plants that look like giant watermelons
with teeth. Possibly the creation of some mad druid, they hunt on farms
and implant prey with seeds.
When idle or hiding, a greenpod maneater looks like
nothing more than an unusually large watermelon starting to rot in some
places (this resemblance to a common melon has gained them the nickname
"dire watermelon"). When active, they open up a seam through their bodies
like a large mouth filled with black sharpened seed-teeth and amble about
on small roots. Like many carnivorous plants, they cannot make enough food
from sunlight alone, so they must consume other creatures to gain adequate
sustenance.
Greenpod maneaters have primitive eyespots near
their mouths and can see about as well as a human.
Combat
Greenpod maneaters prefer to lie in wait or stalk opponents behind
a concealing wall of crop plants, attacking from ambush. They savagely
bite until their opponent collapses, then move on to kill other available
targets before eating their prey.
Seed Explosion: When slain, a greenpod maneater
explodes in a shower of seeds. All creatures within 10 feet of the creature
take 1d6 points of bludgeoning damage per hit die of the slain monster
(Reflex half, DC 12). Lacking fertile soil or a dead body for the seeds to grow in,
it is likely that most of the seeds never sprout.
Seed Implanting: A greenpod maneater that
kills a creature eats some of the corpse and plants 1d4 seeds in the remains.
These seeds germinate and grow to maturity in one month assuming adequate
light and water, and become a new pod of greenpod maneaters. The partial
consumption of the corpse by the adult means the corpse cannot be brought
back to life with raise dead(more powerful magic such as resurrection)
is needed. The growing seedlings consume most of the rest of the meat of
the corpse, but not so much as to require a true resurrection to
restore it to life (the remains are essentially a skeleton).
Skills: Greenpod maneaters have a +4 racial
bonus to Hide and Move Silently Checks. *Their bonus to Hide checks increases
to +8 in when in agricultural areas.